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Auteur Mark Walmsley |
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Ajouter le résultat dans votre panier Faire une suggestion Affiner la recherche Interroger des sources externesGraphics programming in C++ / Mark Walmsley (1998)
Titre : Graphics programming in C++ : Writing graphics application for windows 98 Type de document : texte imprime Auteurs : Mark Walmsley Editeur : London : Springer Année de publication : 1998 Importance : 250 p. Présentation : ill. Format : 24 cm ISBN/ISSN/EAN : 978-3-540-76185-3 Note générale : Index Langues : Anglais Mots-clés : Graphical application Windows Résumé :
This is a very well written book on designing your own graphics applications for Windows, no matter what type of application you are wanting to do. Mark Walmsley goes into good detail about designing many different types of applications from simple display program to advanced subjects such as 3D modeling. Mr. Walmsley address many common errors and pitfalls with the included examples. The only downside to this book is that you must have a good working knowledge of C++ and Windows to be able to fully understand all of the concepts he describes. Being a relativly new person to C++ I found on many occasions having to look through many other resources to understand some items that the book takes for granted that you should already know.
I would reccomend this book to anyone who is interested in writing a graphics application, but I would say that if you are a beginning programmer you either will want to keep other books handy or try one of the other titles that is available first.Permalink : ./index.php?lvl=notice_display&id=14200 Graphics programming in C++ : Writing graphics application for windows 98 [texte imprime] / Mark Walmsley . - London : Springer, 1998 . - 250 p. : ill. ; 24 cm.
ISBN : 978-3-540-76185-3
Index
Langues : Anglais
Mots-clés : Graphical application Windows Résumé :
This is a very well written book on designing your own graphics applications for Windows, no matter what type of application you are wanting to do. Mark Walmsley goes into good detail about designing many different types of applications from simple display program to advanced subjects such as 3D modeling. Mr. Walmsley address many common errors and pitfalls with the included examples. The only downside to this book is that you must have a good working knowledge of C++ and Windows to be able to fully understand all of the concepts he describes. Being a relativly new person to C++ I found on many occasions having to look through many other resources to understand some items that the book takes for granted that you should already know.
I would reccomend this book to anyone who is interested in writing a graphics application, but I would say that if you are a beginning programmer you either will want to keep other books handy or try one of the other titles that is available first.Permalink : ./index.php?lvl=notice_display&id=14200 Exemplaires
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